Things BlocksWorld may need

( Disclaimer; this article is Subjective and all just someone's opinion, these are just ideas ) Don't get me wrong, BlocksWorld is has so many blocks, and so many colors, and so many textures, and so many actions! It's even overwhelming! But to be honest, it's artistically challenging. It's troublesome how you have to add thirty actions to perform one task, or add one action to be able to move a model's leg, and that's why I'm making this article. Because the game needs some adding to do. Contact Actions Contact Actions are probably the most important actions in the game. That being said, they need an to have more. I'm angered out of my brain when I can only make my vehicles transform when they're on ground, in water, or touching a block. There needs to be a weather detection block, so it can be set to detect rain, meteor showers, or floods at different times. Air is another thing to detect, and so is if it's on land. There should be actions for when an object or model is exposed to air or not.

Reality Actions First person and reticles are fun, but not as fun as if BlocksWorld had more use of pocket controls! BlocksWorld obviously needs Audible recognition added, and I mean not to detect what is being said, but just if sound is being made. You could boost a plane by whistling to it, Or detonate a bomb by blowing into the mic. Gyro detection also needs use. You could reset the angle using and action, and use gyro to allow for more buttons! Heck, you could use shaking to send your avatar Flying! Maybe it could improve marbles! I know this could get laggy, but you should be able to make online multiplayer levels. You should have actions to spawn separate players in different models for games, or allow them to choose. Tags could be use for spectate as well, or simply to respawn. Players could also benefit from visible timers.

Buttons I love buttons, no joke, but they're a bit stale in placement. You should be able to move buttons, or at least use decals as icons. You should be able to add more than the normal six, and the movement stick could use this too, because IRL two player is basically impossible without unresponsive tap action blocks.

BlocksWorld Inside BlocksWorld is good if you know what you're doing right or wrong, but let's be honest, without commenting or disliking, "There's no right or wrong" says BlocksWorld Creators. Let's be real here, I find all the featured levels to be made by players. Now I understand the standard demographic for this game is ~7-12, but the creators of BlocksWorlds say it's for all, but I'm here as a moody teen, and I don't know if it's just me, but I struggle to like the featured stuff. At least show recommendations for smaller creators levels. And I found some levels to be annoying, too. I wanted to give some soft worded feedback, but oh, wait, I can't. Simply because there is no comment button.