Hide

All blocks have a hidden attribute.

Hide and Appear are General Actions that set this hidden attribute to true and false.

=Usage=

As an action
Hide makes the block hidden.

Appear makes the block not hidden.

As a condition
Hide is True if the block or model is hidden.

Appear is True if the block or model is not hidden.

=Notes=
 * Both Hide and Appear have a split-second delay during which the affected blocks can be seen shrinking/enlarging.
 * Hidden blocks are not visible.
 * Hidden blocks cannot be dragged.
 * Hidden blocks are automatically muted.
 * Hidden blocks do not collide. They can pass through other blocks and the terrain.
 * Being hidden or not hidden does not affect the mass of the block.


 * Completely hidden models cannot move, but partially hidden models can still move.


 * Hidden blocks cannot Unfreeze. (Possible bug?)

Warning
Making the model hide and the block appear simultaneously does not always produce desired results. Add a slight delay to the block appearing to prevent this. Or, if you just want that block to always be visible, put no input and then Appear (block only).

=See also=
 * Phantom