Antigravity Block

The Antigravity Block is an Action Block. The Antigravity Block can generate thrust for flight, hovering, or moving.

List of Scripting Tiles

 * {| class="wikitable" style="text-align: center;"

! Image !! Tile Name !! Description !! Parameter
 * -style="background-color:#575757
 * AntiGravity Thrust HD.png
 * style="background-color:#dddddd;" | Thrust || align="center"; style="background-color:#dddddd;" | Creates forward thrust from the Antigravity Block; the block can be attached to objects to move them || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Hover HD.png
 * style="background-color:#dddddd;" | Hover || align="center"; style="background-color:#dddddd;" | Causes the Antigravity Block (and any attached model) to attempt to hover at a defined altitude (in Block units) || align="center"; style="background-color:#dddddd;"| Height (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Axislock Horizontal HD.png
 * style="background-color:#dddddd;" | Align To World || align="center"; style="background-color:#dddddd;" | Keeps the Antigravity Block (and any attached model) aligned "flat" to the world || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Ground Align HD.png
 * style="background-color:#dddddd;" | Align To Ground || align="center"; style="background-color:#dddddd;" | Keeps the Antigravity Block (and any attached model) aligned to the angle of the terrain underneath it || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Axislock Vertical HD.png
 * style="background-color:#dddddd;" | Stay || align="center"; style="background-color:#dddddd;" | Causes the Antigravity Block (and any attached model) to try to maintain its starting altitude || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Gravitate To HD.png
 * style="background-color:#dddddd;" | Fall || align="center"; style="background-color:#dddddd;" | Causes the Antigravity Block (and any attached model) to fall towards the ground || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Gravitate From HD.png
 * style="background-color:#dddddd;" | Levitate || align="center"; style="background-color:#dddddd;" | Causes the Antigravity Block (and any attached model) to fly upwards from the ground || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Grav C Decrease HD.png
 * style="background-color:#dddddd;" | Fall Part || align="center"; style="background-color:#dddddd;" | Causes a model section connected to the Antigravity Block to fall towards the ground (example: a model section separated by different Action Blocks - see Chunk) || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Grav C Increase HD.png
 * style="background-color:#dddddd;" | Levitate Part || align="center"; style="background-color:#dddddd;" | Causes a model section connected to the Antigravity Block to fly upwards from the ground (example: a model section separated by different Action Blocks - see Chunk) || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Reverse HD.png
 * style="background-color:#dddddd;" | Reverse || align="center"; style="background-color:#dddddd;" | Creates reverse thrust from the Antigravity Block; the block can be attached to objects to move them || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Lift HD.png
 * style="background-color:#dddddd;" | Lift || align="center"; style="background-color:#dddddd;" | Creates upward lift from the Antigravity Block; the block can be attached to objects to move them || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Drop HD.png
 * style="background-color:#dddddd;" | Drop || align="center"; style="background-color:#dddddd;" | Creates downward force from the Antigravity Block; the block can be attached to objects to move them || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Pitch Back HD.png
 * style="background-color:#dddddd;" | Pitch Back || align="center"; style="background-color:#dddddd;" | Tilts the Antigravity Block (and any attached model) backward || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Pitch Forward HD.png
 * style="background-color:#dddddd;" | Pitch Forward || align="center"; style="background-color:#dddddd;" | Tilts the Antigravity Block (and any attached model) forward || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Turn Right HD.png
 * style="background-color:#dddddd;" | Turn Right || align="center"; style="background-color:#dddddd;" | Turns the Antigravity Block (and any attached model) right || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Turn Left HD.png
 * style="background-color:#dddddd;" | Turn Left || align="center"; style="background-color:#dddddd;" | Turns the Antigravity Block (and any attached model) left || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Roll Right HD.png
 * style="background-color:#dddddd;" | Roll Right || align="center"; style="background-color:#dddddd;" | Rolls the Antigravity Block (and any attached model) right || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Roll Left HD.png
 * style="background-color:#dddddd;" | Roll Left || align="center"; style="background-color:#dddddd;" | Rolls the Antigravity Block (and any attached model) right || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Turn Circle HD.png
 * style="background-color:#dddddd;" | Turn To || align="center"; style="background-color:#dddddd;" | Turns the Antigravity Block (and any attached model) toward the nearest block with the specified Tag || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#575757
 * AntiGravity Icn Turn From Circle HD.png
 * style="background-color:#dddddd;" | Turn From || align="center"; style="background-color:#dddddd;" | Turns the Antigravity Block (and any attached model) away from blocks with the specified Tag || align="center"; style="background-color:#dddddd;"| Strength (Slider)
 * -style="background-color:#4da0fe
 * AntiGravity Easy Turn HD.png
 * style="background-color:#dddddd;" | Easy Turn || align="center"; style="background-color:#dddddd;" | Attaches a Mover directly to the Antigravity Block, and automatically assigns turning to the correct directional controls || align="center"; style="background-color:#dddddd;"| Speed (Slider)
 * }

Usage
Usage information for this block.

Tips & Tricks
The antigravity block does not lose any of its functionality when hidden. However, a property of completely-hidden models is that they behave like they are frozen and cannot move. To make a hidden, moving, and non-colliding model, simply attach a Trigger Volume containing the script: Hide (block) -> Appear (block) This has the effect of making the model not completely hidden, so it is still able to move.