Missile

The Missile is an Action Block that detonates its explosive payload on impact. The Missile has multiple modes of operation, and can function as a straight-fire missile, a homing missile, or a dropped bomb.

List of Scripting Tiles

 * {| class="wikitable" style="text-align: center;"

! Image !! Tile Name !! Description !! Parameter
 * -style="background-color:#9a9a9a
 * Missile Missile Type HD.png
 * style="background-color:#dddddd;" | Missile Behavior || align="center"; style="background-color:#dddddd;" | Causes the Missile to fly in a straight line when fired || align="center"; style="background-color:#dddddd;"| Yield (Slider)
 * -style="background-color:#9a9a9a
 * Missile Ballistic Type HD.png
 * style="background-color:#dddddd;" | Ballistic Behavior || align="center"; style="background-color:#dddddd;" | Causes the Missile to fly forward for a short time, then be pulled down by gravity (an arcing trajectory) || align="center"; style="background-color:#dddddd;"| Yield (Slider)
 * -style="background-color:#9a9a9a
 * Missile Bomb Type HD.png
 * style="background-color:#dddddd;" | Bomb Behavior || align="center"; style="background-color:#dddddd;" | Causes the Missile to fall straight down when fired || align="center"; style="background-color:#dddddd;"| Yield (Slider)
 * -style="background-color:#9a9a9a
 * MissileController Launch HD.png
 * style="background-color:#dddddd;" | Fire || align="center"; style="background-color:#dddddd;" | Fires the Missile (with a definable amount of force/speed) || align="center"; style="background-color:#dddddd;"| Force (Slider)
 * -style="background-color:#9a9a9a
 * Missile Reload HD.png
 * style="background-color:#dddddd;" | Reload || align="center"; style="background-color:#dddddd;" | Reloads another Missile in the same spot as the original || align="center"; style="background-color:#dddddd;"| N/A
 * -style="background-color:#9a9a9a
 * Missile Label 1 HD.png
 * style="background-color:#dddddd;" | Label || align="center"; style="background-color:#dddddd;" | Makes the Missile a member of the selected number group || align="center"; style="background-color:#dddddd;"| Mode Change (Click) - Missile Group Number
 * -style="background-color:#9a9a9a
 * Missile Target Circle HD.png
 * style="background-color:#dddddd;" | Lock On || align="center"; style="background-color:#dddddd;" | Creates a "Homing Missile" that turns toward the nearest block with the specified Tag (time slider controls how long the Missile flies after launch before starting to seek the Tagged block) || align="center"; style="background-color:#dddddd;"| Time (Slider)
 * }

Usage
Usage information for this block.

Tips & Tricks
Tips and tricks for this block.