Shaders

Material Textures - These are textures that you can apply to anything and any part of anything. Since they may be applied to anything, they are generally some of the most used textures in Blocksworld. There are currently six as of version 1.40 (released 2/1/2017) and they are as follows:

None: Every player has an unlimited amount of this texture. It simply removes the texture from a block, such as with the wheel block, which comes out with the Bricks texture. All Basic Blocks (apart from glass blocks and the no glue side of No Glue blocks) come out with this texture.

Glass: This texture makes a block appear to be transparent. If applied to one side of a block, such as a No Glue block, it makes the rest of the block transparent as well when viewed from the glass side.

Gold: This texture makes a block appear shiny when applied. It also decreases the default buoyancy of any block by one unit, making blocks that might usually float sink.

Glow: This texture makes a block pulsate in brightness when applied.

Invisible: This texture makes a block completely invisible when applied, similar to the Hide function.

Hologram: This texture makes a block change to about 5% opacity, and pulsate in brightness when applied.